Skip to content
Retro Hardware Database Retro Hardware Database
Browse441 Projects33 Numbers Models429 Files11
Log in Expand
Retro Hardware Database Retro Hardware Database
BrowseProjectsNumbersModelsFiles
BrowseProjectsNumbersModelsFiles

Log in
← All models

Nintendo Game Boy Advance

Nintendo · 2001

The Game Boy moved to a 32-bit ARM CPU in a wide landscape shell, but kept backward compatibility with Game Boy and Game Boy Color cartridges. The reflective screen is the ordinary complaint; the library and the battery life are why it worked. The indigo launch model is common, and modified backlit screens are everywhere now.

As catalogued

Maker
Nintendo
CPU
ARM7TDMI-16.78
Memory
32K, 256K
Styles
AGB-001, launch colours, limited editions
Regions
NTSC-J (Japan), NTSC-U (US), PAL (Europe)
Chassis
landscape handheld with a reflective colour TFT
OS
cartridge, with a boot ROM

Chips

1
CPU
Nintendo CPU AGB

In this collection

0

None here yet.

Retro Hardware Database API docs
Browse
ProjectsNumbersModelsFilesAPI docs

Log in

Cookies. Nothing is stored until you choose something — a sort order, the dark theme. First party only: no analytics, no advertising, nothing shared with anyone. Signing in to edit adds a session cookie.